Poor Quality Sound: Now Standard!

jarome | Technology, Uncategorized, music production, music technology | Saturday, August 23rd, 2008

In my last post I talked about how the quality and natural dynamics of music is being destroyed through digital software technology that allows unnatural processing of audio.

But there is a much greater threat to the quality of audio that has been the subject of my thoughts for some time now: The way we listen to sound.

Back in the 1970’s the quality of sound recording technology, production techniques and playback systems reached a pinnacle with some of the most incredible music and sound humanity had ever known, and this became further fine tuned in the 1980’s. Brilliant, rich full spectrum sound that went beyond the range of human hearing, but influenced the richness of the sound through frequency harmonics that enhanced what we could hear with our ears.
Two things initiated the downward spiral that has led us to where we are today: The Walkman and the CD.
Very briefly, the walkman influenced music lovers to listen to music on crappy little earphones, and the CD chopped off audio at 20kHz without researching the influence of harmonics above that hearing range on sound we do hear. This is why vinyl records really are better sounding than CD’s in many ways.
From there, the convenience of sound gave way to clarity, and quality until we come to the present day world, of massively widespread use by the majority of music and audio listeners of terrible sounding MP3’s played on the worst possible sound producing devices humanity has ever experienced: earbud iPod headphones, computer laptop speakers, and cel phones! And this doesn’t even begin to cover the music and production tools and techniques prevalent with the trend of do it yourself computer production.

To a producer like myself who has spent over a decade mastering the subtle art of trying to perfect music and sound, this trend is devastating to say the least. And if you ever compared how music sounds on a really nice hi fi stereo system (you know like the ones they used in the 70’s) with a computer laptop speaker, it would make you nauseous. You lose something like 80% of the sound! But that introduces another problem- people don’t really know what sounds good and what doesn’t, maybe because they have become so used to listening to terribly reproduced sound, in my humble opinion and experience.
(Just as a benchmark, and cost is by no means an accurate measure, if your speakers cost less than $500, they are probably cheap garbage that sounds terrible!)

This has brought up all kinds of questions for me with regard to what I do as a profession… Why create great sounding 24 bit 96kHz audio if it is going to end up at 80% of what you created? For the 20% of people that like good sound?
My only answer is to become more involved in the film industry side of audio production as a sound designer, since at least sound is formatted and reproduced in higher fidelity than with music. So that is what I have gradually been doing. A film I worked on last year is hitting the theatres in September here…

I truly feel for the future of music in an environment where it is so under appreciated. It makes me wonder what the future holds for someone in a profession like myself and wether or not there will even be the need for professional producers and engineers if no one can really appreciate or notice their efforts.

For those of you reading this who don’t really know what I’m talking about, you don’t know what your missing!

The way audio was meant to be heard...

The Loudness Dilemma

jarome | music, music production, music technology | Friday, August 15th, 2008

For some time now there has been a debate about how modern audio mastering techniques have created music that is louder than it usually would be at the expense of the normal dynamics of the music.
Andrew Dubber blogged about it here with a video that demonstrates the issue:


YouTube DirektLoudness Demo

The process of making tracks louder than they usually would be without them distorting is called ‘Limiting‘.

This is something, as an audio engineer that also does mastering, that I have wrestled with for many years. I like music loud, and it bothers me when something sounds too quiet when listened to with other music. But as a producer and sound mixer, I also love dynamics in music. When others have mastered songs I’ve mixed using standard ompression, it has really ruined the song. But you don’t want the music to seem quiet compared to other music, and you want it to sound good on the lousy stereo systems most people listen to music on! Hence the Dilemma.

I think that in many ways, Dubbers argument may be pointless really. The majority of people in the world wouldn’t know good sound if their life depended on it! Even many of the talented artists I work with for whom music is their life struggle with this, and my production students certainly do as well.

I plan on blogging more about this major issue for me, of the poor quality audio so prevalent in the world in my next post so stay tuned…

A pro stops by the studio…

jarome | Uncategorized, music, music production | Wednesday, June 18th, 2008

Yesterday, I got a long overdue visit from a friend and professional musician Darryl Kromm from 80’s band Strange Advance who I worked with on Past Becomes Future and many other brilliant songs he has written that have not been released (yet). He came in to discuss future projects and Heather Dore’s current songs that I am working on. I wanted some background vocals for one of her songs, and despite not hearing the song much or knowing the words, he threw down an almost flawless recording in 15 minutes, as he has always done. When I asked him about it, he said “when your singing professionally for paid gigs, you can’t fool around, and that’s where I started”. Early in his career he performed/recorded with Bryan Adams, Bob Rock and Paul Dean of Loverboy, and released a number of hit recordings.

It was a great experience to work with such a pro in the studio and get such strong results so quickly. Looking forward to more of that Darryl!


Darryl sings his rework of Bowie’s ‘Fame’ from the Past Becomes Future CD.

Dusting off the 80’s synths

jarome | music, music production, music technology | Thursday, January 31st, 2008

Actually I never dust off my old hardware synthesizers, there’s something about an old electronic thing like that with dust on it that is appealing… It isn’t so good for the hardware thought, the dust gets in the pots and sliders and you get all kind of crackles and noise when you turn the knobs and use it.

What I mean is I am working on a new 80’s inspired pop album for artist Heather Dore. She’s a real sweetie, she even wrote a blog entry about me without even knowing how much I love being appreciated.
The interesting thing about Heather coming along and requesting I rejuvenate her music career by helping her create her favorite kind of music is that I have spent the last decade telling myself “the 80’s are over, things have to sound modern now, 21st century” (which is interesting as a producer in a way, because the production values and attention to detail on a record in the 80’s have never been equalled).
And now that I have finally almost mastered that, I have to go back to my roots that I love and forget discipline from using dated sounds for Heather’s 80’s inspired music. But we will be combining modern elements too, so stay tuned for that, it will be very interesting.

Anyway, it is cool to fire up this old hardware for her music because I have really been into virtual instruments lately in the computer because they save so much time. They aren’t better, they just save time and money. But the old synths have all kinds of crackles and buzzes and stuff that keeps things interesting (and technically challenging from the spoiled computer use). Today one old synth, the Roland MKS-50 that I used (which is a keyless Alpha Juno) started outputting this weird low frequency feedback drone noise which would come and go by itself when I wasn’t using it. Not surprising when using a device that is creating sound using real current generated oscillations. That’s the beauty of old analog hardware, it’s alive.
Now I just have to get these old beasts to behave long enough to capture their essence.

Dusty Old Synthesizer
ahhhh, dusty old synths…

Obsession with musical perfection

jarome | music, music production | Sunday, December 16th, 2007

I wasn’t sure if after working very hard on a number of musical projects this year I would actually have any new completed CD’s this to speak of. But at least there will be one, as I recently finished Elika Mahony’s new CD, Fire And Gold which I will talk about in a later post when it is released.
(I haven’t linked to her site as it isn’t working yet.)

When I am completing an album, I become somewhat obsessed with making sure it sounds as good as possible within a reasonable time frame, and since I am not only producing, but mixing, engineering and mastering, there is no shortage of things that need to be monitored in that last chance to make final changes.
Many correctly argue that a producer or engineer should never master a CD, but so many projects I have worked on have been ruined by improper mastering, I often end up doing it myself, at the request of artists that trust me more than anyone else, because of how important the music becomes to me after spending so much time composing for, producing and mixing. I am still searching for the right mastering engineer.

There are so many things that can go wrong at the final stages, just mixing so that everything sounds great on ANY stereo system is a challenge on it’s own even when you’ve been doing it for over 17 years.
I’ll leave the technical details to that to keep things from getting boring here… I get into some of the pre mixing issues that can come up in this post.
I start to obsess about little things in the music when it’s my last chance to make changes, in my attempt to make sure everything is perfect. Of course it never is, but the majority of listeners will never know.
It may seem overly revealing for a professional to divulge that, but any producer who says their music is indeed perfect is a liar, because I hear the problems and mistakes in their music that no one else does, and that’s ok. But I do find it shocking that famous producers with 10 times the budget that I have for a production would release music with major oversights like out of tune notes and piercing frequencies. So that makes me feel a little better about any issues that escape me (and I emphasize the word little, as I said, I get obsessed)

Then again, you could argue that if someone is going to listen to the music at one tenth of the resolution as an mp3 with ear bud headphones coming from a mini jack, the worst quality audio connector on the planet, what is the point? But this is a blog not an essay, so we’ll leave it at ‘because otherwise I couldn’t live with it’

The intricacies of modern music production

jarome | Uncategorized, music, music production | Sunday, December 2nd, 2007

Most people have no idea how much is involved in producing music, and that includes the artists and musicians themselves. That’s right, most professional artists don’t really realize what goes on behind the scenes in producing their music. They leave it up to a professional like myself, a producer (if they want it done right).
The idea of sculpting a bass sound on repeat for 4 hours is just beyond their comprehension, but that is the kind of thing that goes on amongst mixing together many competing elements so it all blends perfectly.

Today was an example of that in recording the last of the Cello parts for Elika Mahony’s album which will be completed this month. I’ll tell you more about that 3 year project soon.
It was very cool to hear someone play something I composed on keyboard on the cello, but professional players aren’t fond of working with non professional composers (ie: composers that don’t write out scores for performers to play). Even though I had the parts professionally scored, the timing didn’t match up with the parts I composed because the piano wasn’t played strictly with a metronome. This means that when the parts are scored, it is very difficult to figure out the beats and bars. There are ways around this but they require a lot of work like creating tempo maps which I won’t get into now.

Basically what it comes down to is that since artists don’t know what’s involved with these kinds of production details, it is hard for them to know how to prepare for them. Generally, if you want to add any instrumentation, music needs to be played perfectly to a click when it is first started, if it isn’t, it will require a lot more time and money.

It’s all part of the many intricacies of professional music production. It’s hard to believe how much goes into a song sometimes, even for myself. But when it’s done right, it sure sounds amazing. It can capture the heart and stir your very soul.

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